I've just finished writing a review for a rare gem on the Game Boy Color known simply as Shantae.
I return from my hiatus with a review of Banjo-Tooie. I hope you take your time to enjoy my excellent writing.
Here's a belated Christmas present: a review of The Legend of Zelda: Spirit Tracks.
I've been busy as of late. Not too busy to put out a review of Kingdom Hearts 358/2 Days, however.
Things have been tough for me lately, but I still managed to brave the very depths of hell to get you a review of Mega Man Star Force 3. You should go take a look at that.
What's my excuse for taking so long to review Mario & Luigi: Bowser's Inside Story? A lot of bad luck. And some laziness. Oh, and don't expect another review for a while. New Super Mario Bros. Wii is out, and I'll be occupied with that for a bit.
I've been playing Muramasa (for the Wii) as of late. It's a pretty chill game from the dudes who made Odin Sphere way back on the PS2. The art style is fantastic; they use rendering methods that I've never seen before. It just goes to show you how great 2-D graphics can get when put on a modern console. Of course, the game play is pretty nice, too. It focuses primarily on fast-paced, action-oriented combat, yet it has an RPG backdrop with such things as leveling up, shops, accessories, and a ton of swords you can forge. My only gripe this time is that you get to choose from two characters, both of which play nearly identical scenarios and offer identical move-sets. Seriously, why do game developers always feel the need to do this? To get the full play value of the game, you need to play as both characters. This is almost akin to playing the same game twice, something I'm not terribly fond of doing. Anyway, it's still a decent title, so I still recommend you play it. I won't mind if you only play it as one character, because I should have done the same.
Oh, and I'm going to get rid of the RSS feed. I'm tired of updating that thing. Besides, I doubt anyone was using it.
